Thursday, November 18, 2010
Wednesday, November 10, 2010
Thursday, November 4, 2010
Darkness Lies Just Beneath the Surface
Link thought he defeated his evil counterpart in the Water Temple, but no one can exist without darkness. Shadow Link lies within, waiting.
The pixels move a bit when the circle travel over them, but it's so slight that I don't mind it too much. I LOVE this piece. Masking does wonders for this kind of project.
Link, meet Fireworks
My patience with this piece is now NONEXISTANT. BE DONE. I would have made it pause on each frame a bit, BUT I'M TIRED OF IT. NO MORE.
I used both Fireworks and Flash for this. Lots of color burn and color dodge, along with painting with lowered alpha, and contrasting the colors. It was alot of fun. In the final picture the shading is acutally alot different from what it was in the beginning.
Tuesday, November 2, 2010
Invader Zim
EDIT2: Awhaha... Lame. Now it's too big for the column. xD
EDIT: Ahahaha! Take that! I fixed the dimensions. Now the pixels aren't all weird.
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Stupid pixels, getting all weird in the transfer. YOU WERE PERFECT BEFORE. Whatever man. I'm guessing it's from the height change to 400 from 640. Oh well. On the up side though, it's ZIIIIIIM. Yeah Gir, you drink that chocolate bubblegum.
Just a simple application of Alpha and Classic Tween. Once I got through the first half, I did the rest on my own.
Monday, November 1, 2010
Ball, use Bounce!
Ooooooold assignment. I don't know why it never struck me to upload this. :P
I never knew so many little things went into making a bouncing ball look real. The shadow, moving the shadow, the sizing of the ball on different frames, the light reflection, and the tool that slows the ball down and speeds the ball up depending on whether it's going up or down.
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